Progress

Well, it's been a whilst since I did one of these...

Error Reporting: Big one really. As people know, RPGMaker Trans has some bugs which I'm really not sure what it is that they actually are. Well, the reason for this is using multiprocessing with Python tends to screw up the error reporting somewhat. Anyhow, I've finally managed to construct an error reporter that actually works, so hopefully I'll be able to get to the bottom of these errors soon.

QTUI: The new UI is pretty much done now. There's a few new bits of logic that are going to be added - it will be possible to select target directories, and RPGMaker Trans will 'remember' games accessed using the Browse button in its dropdowns.

VX: So it turns out that my current level of VX support isn't sufficient for some games - which it actually breaks when they're translated. I know the reason this happens, and am working on fixing it. Although the fix isn't pretty...

File hosting: Plan is to use Dropbox for now, and add Mega as an option later. I will also likely be making an auto-updater that automatically downloads new versions from Mega, which should be handy...

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