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RPGMT CLI Docs

For anyone unaware, the purpose of the CLI version of RPGMaker Trans is for advanced users and automation. If you do not think you fall into either of these categories, you are best off using the GUI version. Anyone still interested, read on!

The command line form of RPGMaker Trans should be invoked as follows:

rpgmt
input
optional arguments

An explanation of the arguments is given below

Important Arguments
input
The input directory. Must contain a supported game.
-p PATCH
--patch PATCH
The patch to use. To use an existing patch, supply a directory containing a patch or a zip file. To create a new patch, supply a target emtpy directory (will be created if necessary) (Defaults to input_path_patch).
-o OUTPUT
--output OUTPUT
The target directory. Cannot be the same as the input directory. Supply a directory containing a previously translated game or a new directory. Defaults to input_path_translated
Less Important Arguments
-h
--help
Display help and exit.
-q
--quiet
Suppress all output
-b
--use-bom
Use a UTF8-BOM in Patch files
-r
--rebuild
Rebuild patch against the game
-s SOCKET
--socket SOCKET
Socket to use for XP/VX/VX Ace patching (default: 27899)
-l
--dump-labels
Dump labels to patch file
--dump-scripts
DUMP_SCRIPTS
Debug option: dumps scripts to given directory